🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
In any case it looks like all the bad parts of Supreme Commander 1 are back such as stupid resource flows and non-upgrading units. I highly doubt the viability of navy unless they provide transporters with better AI than Supreme Commander 1/2 that can move them across planets. Also they need to move away from the commander being the centre of it all as everyone just snipes him out to win (the poor AI does not stand a chance in this mode).
While I do really like the game, the models themselves ruin the experience for me a bit, mainly because I prefer a sense of realism rather than seeing what looks like a bunch of "legos" fighting each other. Really curious as to why they decided to have designs like that
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