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Plague 1:The East V2.01 (Prot)

Submitted by Cazeoj276
This bundle is marked as approved. It works and satisfies the submission rules.
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THE PLAGUE 1: THE EAST

Screenshots


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CREDITS


LOADING SCREEN BY FORGE-T on Deviantart.com

Human Archer
Plated Footman
Footman Revised
Cloaked Warrior
By HappyTauren

Longbowman
Footman Calvary
by wingednosering

Blood Elf Pheonix Archer
Blood Elven Warrior
Blood Elf Champion
Blood Elven Paladin
Blood Elf Hero Swordmaster
Blood Elf Guard
by General Frank

Blood Elf Swordsman
Blood Elven Arch Cleric
By Elenai

Bloody Zombie
by Anachron

Abomination
By horusrogue

Stable
by Mechanical Man

MountainGiant.blp
By halo

castle wall system
by xXm0RpH3usXx

stonehousekit
by xXm0RpH3usXx, chriz. and shadow1500

Footman
By levigeorge1617

Holy Spiral
by Daelin

Knight Unmounted
By Mephestrial

ShadowBindTarget
By shamanyouranus

HeroDeathKnight
By Alastor

IceNova
By DonDustin

Bandit Mage on Foot
Arthas' Riderless Horse
By Dan van Ohllus

Encampment
by Kitabatake

Footman Garithos
by Armel

Greek/Roman Temple
Wizard's Tower
By Mr. Bob

Holy Smite
By Tranquil

WC2 Church
By Ket

BTNslash
by Kelthuzad

BTNFiresword
by kola

BTNInnerMight
by The_Silent

BTNFireSwordIcon
by Forgotten_Warlord

BTNFireShield
by Mc !

BTNHuntressHelmet2
BTNNEHelmet
BTNDagger
BTNBloodDagger
by NFWar

BTNGlaciersEdge
by -BerZeKeR-

BTNTuskarr3
by Mr.Goblin

BTNSympozium
FelStalker.blp
by l0w_kwaliti

BTNArmorUPG3
by SkriK

Chaos Warrior
by Horn

Crossbowman
by Sew

Death Guard
by CloudWolf

IronOre
by Ergius


Summary:

The Plague 1: The East is the Prequel to the Plague 1. It is a hybrid Offense/Defense game involving intense combat between your forces and the forces of the Undead. The objective of the game is to destroy the Hive Mind of the Undead, located at the top left corner of the map. On the contrary, your king is located at the southern capital of Ironstead. If your king is killed, you will be defeated.

STORY
It is one year after the initial infection, and the West lies in ruins. The survivors of the plague flee to the east, hoping to find refuge behind it's borders. The eastern nation still stands tall, although its king, Theseus Glacus, has only recently been notified of the impending undead invasion. He sends out messengers to all guilds and nations, desperately crying out for help. The undead are rapidly mutating to become smarter, faster, and stronger. Massive hideous creatures are beginning to appear wreaking havoc on the armies of humanity.

All while this is happening, the Palonians, a race of magic users that have long neighbored the east, has put aside its differences with the humans and has allies the east. Past tensions between humans and palonians have always been a wall between an alliance, but since the undead have appeared, the two have finally joined forces.


PATHS AND RACES
This game contains 6 races overall, and 2 paths. At the start of the game you must choose 1 out of 2 paths, either East or west. There are 3 Masteries per Path.

EAST
The Eastern Nation is currently the largest organized human civilization still standing, if not the only one. It's armies consist of large numbers of well trained soldiers. Choose this if you want to spread out across the battlefield while still maintaining strength.

PALONIAN MASTERY
Once a shunned nation, the Palonians are a group of powerful spellcasters. They can unleash massive damage from a range AND in close combat. A well rounded race, good for beginners.

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DEFENSIVE MASTERY
Defense Mastery is pretty self explanatory. The powerful structure upgrades make your bases resilient, and the units are all adept at holding the line. Choose this if you want to defend your cities.

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RAPID RESPONSE MASTERY
Rapid response mastery is the perfect fast attack race. All of its units are fast moving, and you are given the unique ability of mounting up some units. Although hard to play at some times, use this mastery if you want to traverse the map to get to positions quickly.

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WEST
The remnants of the Western Nation are a shaken but still proud people. The infection started inside of the west, so the west was hit hard. Choose this path if you want powerful elite veteran units.

BORDER GUARD MASTERY
The elite Border Guard have once again come to defend humanity. Although their numbers are limited, the Border Guard can easily defend or attack any position. Choose this mastery if you want overall powerful units that can excel in any situation.

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OFFENSE MASTERY
The offense mastery excels at dealing damage and killing undead before they can kill you. Although hard to play, at some times the offensive players can be pivotal to success or failure. Choose this if you want to kill the Hive mind fast, but beware of their weak defense.

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PALADIN MASTERY
The paladins of the west have been long revered as the defenders of the weak. This mastery is extremely useful for its massive healing, and not to mention its powerful Inquisitors. Choose Paladin Mastery if you want to support other defenders.

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GAMEPLAY ELEMENTS


Difficulty
There are 6 levels of difficulty in the Plague 1: the east, all of which can be chosen at the start of the game.

EASY This Difficulty is chosen by typing nothing.

MEDIUM Type -medium at the start of the game

HARD Type -hard at the start of the game

NIGHTMARE Type -Nightmare at the start of the game. This difficulty is where it gets really hard. I've beaten this once.

WORST NIGHTMARE Type -Worst Nightmare at the start of the game. Choose this if you want an EXTREME challenge. I haven't beat this yet, if you beat it, please tell.

HELL Type -hell at the start of the game. Beat this, your a god. Tell me PLEASE if you beat this.



Losing and Retaking Towns
In this game, there are several towns that may be taken by undead. Losing a town is overall a terrible blow against you. Towns give money periodically to all players, and when taken the towns will spawn unique and powerful undead units. Retake the town by destroying the necropolis that spawns once the town is lost.


Sewers and the graveyard
Scattered throughout the towns are sewers. Shortly after the invasion begins, Sewer Dwelling zombies will spawn periodically at sewers. If you do not defend the sewers, it is more than likely that the town will be taken over.
There is also a graveyard which will spawn undead. You must hold this as well.


Mountain Passes and Roads
On the edges of the map there are roads leading out to other nations. After a period of time after the initial undead attacks, they will spawn large undead armies periodically. It is essential to victory for you to hold these towns.


Bosses
Bosses will spawn after some time. These powerful undead units are able to wreak havoc among all humans, and it is pivotal that you destroy bosses as soon as possible. Bosses also drop valuable loot that can turn your heroes into powerful defenders.



CHANGELOG


V2.0


It has been a while, and I apologize for leaving any of those who wanted an update sooner in the dark, but I had some serious personal issues that came up that required me to delay Warcraft 3 map making indefinitely.

The update isn't nearly as large as I said it would be, but it still is the biggest update yet.

Once again I am sorry for not keeping up with my responsibilities.

Expect this to be the last update.


CONTENT

-Added Zealot to Paladin mastery
-Added Defensive Spearman to Defense Mastery
-Added Offensive Maceman to Offense Mastery
-Added Border Guard Captain to Border Guard Mastery
-Added Palonian Councilor to Palonian Mastery
-Rapid Response Masteryalready has a plethora of units, so I didn't see a purpose in
adding another

-Added Beacon building to Rapid Response Mastery
-Added Watch Tower building to Border Guard Mastery
-Added Holy Spire to Paladin Mastery
-Added Forward Barrack to Offense Mastery
-Added Leyline to Palonian Mastery
-Defense Mastery already has their racial building, so they did not get one

-Added 2 new bosses with new items

-Added many new skills for units

BALANCE CHANGES

-Completely redid damage tables for a more clear view of counters
-All heroes are now roughly twice as powerful in early levels
-There are no longer farms. Food is provided from towns, and the food limit is 60
-Heroes can now use up to 3 rare or higher items
-Many units have had their damage/health/armor changed
-Bosses now come quicker
-Demon Lord Valith now has a new ability
-Single Target spells such as invoke flames have been nearly doubled in power.
-I'm sure I've done more, but I don't have the memory to list them

BUG FIX

-Finally fixed Berdrix's ult
-The Palonian Strike force now actually attacks the hive mind







V1.9



-Streamlined hero hotkeys to 'qwer'
-Increased the stat gain on Halithen's ultimate to 20/30
-Changed the hard cap system in place for many units




V1.8



-Added a survival game type




V1.6



-Added a bunch of new random items
-Added A new "God Mode" Difficulty
-Added abilities to the Palonian Mage and Apprentice
-Buffed the Offensive mastery overall
-Changed around an event so that it is more balanced
-Buffed Heavy Axemen
-The Defensive Tactician now can be made at Tier 2, he is also more powerful




V1.5



-Increased the size of walls around the capital
-Added new random item drops.. including one that is a MUST see. Keep farming.. when it drops you'll know!




V1.4



-Hotfixed Item drops
-Added Reinforcements in towns
-Added rare undead
-Added tower upgrades for defense mastery




V1.3



-Hotfixed all scaling abilities (Anguish, Invoke Flames, Lance, etc.)
-Added a rare, epic, and an artifact to random drops. Keep farming!




V1.2


-2 New heroes, 1 for the east, and 1 for the west
-Changes in balance for many masteries and races
-A new boss for the undead
-Randomized loot from undead
-Several Bug fixes.
-Increased the food limit to 60




V1.0

Release Edition



PREVIEW


There may not be any more versions, but if I plan on adding more it will go here.




Testing new patches


I hardly play Warcraft 3 anymore, but in the rare case that I am online, message Cazeoj on Azeroth (US East).




Keywords:
Cazeoj,Plague,Zombies,East,Epic,Fun,Undead,Defense,Offense,Humans,Game,Zombie Game,War
Contents

Plague 1:The East V2.01 (Prot) (Map)

Reviews
Moderator
20:56, 13th Aug 2010 ap0calypse: Approved
  1. The Waffle King

    The Waffle King

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    The most epic zombie map I've ever played, it saddens me that almost no one hosts this OR plays this anymore D=
    But, why is your Clan Channel restricted??
     
  2. Cazeoj276

    Cazeoj276

    Joined:
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    On US east clan PW is far from dead, and the channel is not restricted >.>.
    I have recently just started it back up, it is very strong.

    Go to channel clan PW.

    Additionally, a game of P1 East is almost always being hosted.

    Add Moribot to your friends list, and join his game!

    and Add me as a friend, the name is Cazeoj.
     
  3. The Waffle King

    The Waffle King

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    Oh, ok then lol
    *instant happy*
     
  4. Shimitar

    Shimitar

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    This game leaves me lacking for words. Cazeoj, I salute you.

    Edit: + Rep
     
    Last edited: May 26, 2011
  5. Cazeoj276

    Cazeoj276

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    Thank you xD

    I'm sure I can do much better though
     
  6. Spank_my_kodo

    Spank_my_kodo

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    This map would be perfect if ONLY IT DIDN'T LAG SOOO MUCH! :goblin_cry:
     
  7. Havokx

    Havokx

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    is this map still in development? i really hope it is i really love this map =)

    and in earlier posts i seen someone talking about recapturing towns and automatically getting troops there to defend it.. i really like the idea and think it should be added.. also with the heros, can u increase the level of the heros? instead of level 15 make it 20 or 25? and dumb down there stat increases or just slow leveling like someone else said.. =) Thank you for making this map.
     
  8. Cazeoj276

    Cazeoj276

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    Lag is being fixed next patch. Blight is a pain.


    Yes. Yes it is in development. The hero cap will be 20, and I will be adding lots of events.
     
  9. edddd

    edddd

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    Awesome! The game offers nice challenges with numbers of players, masteries and difficulty levels, but it's sad as finding good mates in garena is getting harder. Some months ago I could have arranged some players for some nice games. I'd love to beat Plague East on worst nightmare or hell difficulty with some friends, on the edge of play.
    By the way, the hotkey for heavily armored aXeman unit from defense mastery doesn't work! :D

    edit: lots of posts say that rushing is easy, but imo with these difficulty levels, rush should probably fail leading to an interesting play. obs i didnt try soloing hard, but i soloed medium lvl.
     
  10. Cazeoj276

    Cazeoj276

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    Indeed, rushing is not the way I intended the game to be played.

    Next patch rushing is made a lot tougher.

    Thanks for the support! Also, thanks for the hotkey, I didn't notice that.

    And if you do manage to win on Worst Nightmare or Hell send me a replay, I've yet to witness that >.>
     
  11. Cheesoburgor

    Cheesoburgor

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    really good map i love the way of how hard can it be sometimes 5/5 but i found out by an accident that its not really protectected 4.8/5


    EDIT:wow 194 units and 72 items thats nice
     
  12. Cazeoj276

    Cazeoj276

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    Would you mind telling me how I can "truly" protect my maps.

    Thankyou, send a private message.
     
  13. MJRE

    MJRE

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    I like this game a lot. I like the way this game is different from most of the zombie games i have played, because here every villager fights the zombies back instead of hiding and waiting for someone to rescue them. I also like that the AI sends troops to try to kill the zombies. I have noticed that zombies try to kill the weak units (villagers and healers) first, so they become zombies, which sounds great. The first time i played this game i was expecting to find an item with lifesteal, but i realized that it would make the hero last too long and make the game too easy.
    I think it might help a bit adding 1 archer to the town's reinforcements, even though that means zombies might try to kill him after killing the villagers.
    I suggest adding an spell to the palonian's mage or replacing the mana shield.
    I think giving female villagers a role (maybe archers or healers) will mean that everyone is fighting back the zombies.
    Also it would help explaining the item's system in the quests, because i have noticed that my hero couldn't use some items.
     
    Last edited: Sep 17, 2011
  14. WOWWARS

    WOWWARS

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    hey caz u prob dont remeber me but i liked ur crusaders vs undead.
     
  15. Cazeoj276

    Cazeoj276

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    I remember you!


    Vaguely..
     
  16. ssfiore

    ssfiore

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    make plauge the west!!!!!
     
  17. Cazeoj276

    Cazeoj276

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    This is the sequel to Plague 1, which is the west.
     
  18. ssfiore

    ssfiore

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    but where is the west?, the map ?
     
  19. Cazeoj276

    Cazeoj276

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    It has been a while, and I apologize for leaving any of those who wanted an update sooner in the dark, but I had some serious personal issues that came up that required me to delay Warcraft 3 map making indefinitely.

    The update isn't nearly as large as I said it would be, but it still is the biggest update yet.

    Once again I am sorry for not keeping up with my responsibilities.

    Expect this to be the last update.


    I just want to say that this game, community, and website have been an inspiration to me in more ways then one, and I am damn proud to have been a part of it. I wish I could muster the willpower to do more, but sometimes the effort seems futile.

    Perhaps one day I will finish my other projects, when the time is right.
     
  20. HOooDy

    HOooDy

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    Now It's Back :)