• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Pirate Captain

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Hello everyone, this is the first model that I decided to add to the site. I do not understand 100% models, so if somebody decides to amend or will improve it- would be super!
If you do not like the portrait of the animation, I can change, write in comments. I've done as a primary option for the first time.
Contents

Pirate Captain (Model)

Pirate Captain_portrait (Model)

Reviews
General Frank
A fine model but you really need to fix some small issues: - Please add some pupils to the main model to make it look less like a soulless thing. - Remove the unneeded helpers to reduce the file size a bit.
Aside from the ridiculous anime-bosom (seriously...), it's rather fine. I really like the multi-colored hat-feather, actually.

"100%" is just a question of "how much of this model did you actually, physically make yourself 'from scratch'? It doesn't have to be 100% 100% to be accepted, but the more it is, the better.

Did you animate it yourself or use in-game animations? Did you draw the textures yourself or did you use in-game animations? Did you construct the mesh yourself (i.e. placing vertices & connecting them, extruding them, etc), or did you use pieces & parts of in-game meshes (i.e. geomerging)?

What's most important: Did you take this work (modified or not) from someone else & then re-upload it?
 
I found some animation come from succubus/demon hunter
it's super genius

I think a portrait and a dissipate animation can make zis model better
plus her is cutlass clipping through her leg and ground in the first "attack" animation

and breast-size dosen't really matter :xxd:
 
Back
Top