- Joined
- Jul 15, 2018
- Messages
- 111
Is this the correct way to select a point on the map and ping it without leaking?
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 1
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Sea Giant Behemoth 0358 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 2
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Cursed Oathbreaker 0441 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 3
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Enraged Druid 0547 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 4
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Overlord 0434 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 5
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Doom Guard 0452 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 1
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Sea Giant Behemoth 0358 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 2
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Cursed Oathbreaker 0441 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 3
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Enraged Druid 0547 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 4
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Overlord 0434 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MapRand Equal to 5
Then - Actions
Cinematic - Ping minimap for (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) at (Position of Doom Guard 0452 <gen>) for 5.00 seconds
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to TriggeringPlayer)) for 10.00 seconds the text: Aye laddie we've se...
Else - Actions