Please help me find the leak of this trigger and also the right trigger
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setup trap
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Events
- Time - Every 10.30 seconds of game time
- Conditions
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Actions
- Set Unit_Groups_Copy = (Units owned by Player 1 (Red) matching (((Matching unit) is Mechanical) Equal to True))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Number of units in Unit_Groups_Copy) Greater than 15
- (Unit-type of Acc1) Equal to P.Shadow
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Then - Actions
- Set Unit_Groups = (Random 1 units from (Units in (Entire map) matching (((Owner of (Matching unit)) Equal to Player 1 (Red)) and (((Matching unit) is Mechanical) Equal to True))))
- Unit Group - Pick every unit in Unit_Groups and do (Unit - Remove (Picked unit) from the game)
- Game - Display to (Player group(Player 1 (Red))) the text: Maximum trap 15
- Custom script: call DestroyGroup(udg_Unit_Groups)
- Custom script: set udg_Unit_Groups = null
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Else - Actions
- Do nothing
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If - Conditions
- Custom script: call DestroyGroup(udg_Unit_Groups_Copy)
- Custom script: set udg_Unit_Groups_Copy = null
- Wait 1.00 seconds
- Set Unit_Groups_Copy = (Units owned by Player 2 (Blue) matching (((Matching unit) is Mechanical) Equal to True))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Number of units in Unit_Groups_Copy) Greater than 15
- (Unit-type of Acc2) Equal to P.Shadow
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Then - Actions
- Set Unit_Groups = (Random 1 units from (Units in (Entire map) matching (((Owner of (Matching unit)) Equal to Player 2 (Blue)) and (((Matching unit) is Mechanical) Equal to True))))
- Unit Group - Pick every unit in Unit_Groups and do (Unit - Remove (Picked unit) from the game)
- Game - Display to (Player group(Player 2 (Blue))) the text: Maximum trap 15
- Custom script: call DestroyGroup(udg_Unit_Groups)
- Custom script: set udg_Unit_Groups = null
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Else - Actions
- Do nothing
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If - Conditions
- Custom script: call DestroyGroup(udg_Unit_Groups_Copy)
- Custom script: set udg_Unit_Groups_Copy = null
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Events
Attachments
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