Phoenix Fire taking %hp damage

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Yes, with a damage detection system Damage Engine 5.7.1.2.

Give Pheonix fire a custom buff and make it deal like 0.01 damage.

Then trigger it like:

  • Event
  • Game - DamageEvent becomes Equal to 1.00
  • Condition
  • DamageEventTarget has buff - your custom buff - Equal to True
  • Actions
  • Unit - Remove - your custom buff - from DamageEventTarget
  • Unit - Cause DamageEventSource to damage DamageEventTarget, dealing ((Max life of DamageEventTarget) x 0.05) damage of attack type Spells and damage type Universal
 
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