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Phase Shift Attack/Movement Speed

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Level 14
Joined
Oct 16, 2010
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749
Pretty simply question really, but I can't work it out and can't find anything when I've searched for it

Phase Shift has options for attack speed and movement speed, I think these are so you can gain bonuses after the effect. But how do they work? I think this is how the Komodo from Legion TD works as it "submerges" then gets attack speed when it resurfaces

I'd like to use this if I can work out how!
 
Level 13
Joined
Feb 5, 2018
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567
Well this is pretty simple to trigger.
  • Phaseshift attack bonus
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Phase Shift
    • Actions
      • Unit - Add Item Attack Speed Bonus (Gloves of Haste) to (Triggering unit)
      • Unit - Add Item Move Speed Bonus to (Triggering unit)
      • Wait 3.00 seconds
      • Unit - Remove Item Attack Speed Bonus (Gloves of Haste) from (Triggering unit)
      • Unit - Remove Item Move Speed Bonus from (Triggering unit)
Triggering unit also acts like local unit, so this is basically MUI without any fuzz. The item abilites are a cool trick to add to units since they won't present any icons. You could also just use endurance aura and hide the ability.
 
Level 13
Joined
Feb 5, 2018
Messages
567
Yeah I know it was triggerable I just thought this was part of the Phase Shift ability. Either way works though :)
My experience with OE, is that when a simple data field doesn't work, its either bugged or hard coded into the game and you just have to trigger it.
 
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