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Phase Shift Attack/Movement Speed

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Level 14
Joined
Oct 16, 2010
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748
Pretty simply question really, but I can't work it out and can't find anything when I've searched for it

Phase Shift has options for attack speed and movement speed, I think these are so you can gain bonuses after the effect. But how do they work? I think this is how the Komodo from Legion TD works as it "submerges" then gets attack speed when it resurfaces

I'd like to use this if I can work out how!
 
Level 13
Joined
Feb 5, 2018
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566
Well this is pretty simple to trigger.
  • Phaseshift attack bonus
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Phase Shift
    • Actions
      • Unit - Add Item Attack Speed Bonus (Gloves of Haste) to (Triggering unit)
      • Unit - Add Item Move Speed Bonus to (Triggering unit)
      • Wait 3.00 seconds
      • Unit - Remove Item Attack Speed Bonus (Gloves of Haste) from (Triggering unit)
      • Unit - Remove Item Move Speed Bonus from (Triggering unit)
Triggering unit also acts like local unit, so this is basically MUI without any fuzz. The item abilites are a cool trick to add to units since they won't present any icons. You could also just use endurance aura and hide the ability.
 
Level 13
Joined
Feb 5, 2018
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566
Yeah I know it was triggerable I just thought this was part of the Phase Shift ability. Either way works though :)
My experience with OE, is that when a simple data field doesn't work, its either bugged or hard coded into the game and you just have to trigger it.
 
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