-
Lightning Periodic
-

Events
-


Time - Every 6.00 seconds of game time
-
-

Conditions
-

Actions
-


Unit Group - Remove all units of Temp_UnitGroup from Temp_UnitGroup
-


Unit Group - Remove all units of TempUnitGroup2 from TempUnitGroup2
-


Custom script: set bj_wantDestroyGroup = true
-


Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
-



Loop - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Level of Mind of the Storm T1 ELEM for (Picked unit)) Greater than 0
-
-





Then - Actions
-






Unit Group - Add (Picked unit) to Temp_UnitGroup
-
-





Else - Actions
-
-
-
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Number of units in Temp_UnitGroup) Not equal to 0
-
-



Then - Actions
-




Unit Group - Pick every unit in Temp_UnitGroup and do (Actions)
-





Loop - Actions
-






Set TempUnit = (Picked unit)
-






Set TempLoc = (Position of TempUnit)
-






Set TempUnitGroup2 = (Units within (525.00 + (75.00 x (Real((Level of Mind of the Storm T1 ELEM for TempUnit))))) of TempLoc matching (((Owner of TempUnit) Equal to Neutral Hostile) or ((Owner of TempUnit) Equal to Player 12 (Brown))))
-






Custom script: call RemoveLocation(udg_TempLoc)
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








(Number of units in TempUnitGroup2) Not equal to 0
-
-







Then - Actions
-








Unit Group - Pick every unit in TempUnitGroup2 and do (Actions)
-









Loop - Actions
-










Game - Display to (All players) for 30.00 seconds the text: Successful?
-










Set TempLoc = (Position of (Picked unit))
-










Special Effect - Create a special effect at TempLoc using war3mapImported\Great Lightning.mdx
-










Special Effect - Destroy (Last created special effect)
-










Unit - Cause TempUnit to damage (Picked unit), dealing (((Real((Intelligence of TempUnit (Include bonuses)))) x (2.00 + (Real((Level of Mind of the Storm T1 ELEM for (Picked unit)))))) + 0.00) damage of attack type Spells and damage type Normal
-










Custom script: call RemoveLocation(udg_TempLoc)
-










Game - Display to (All players) for 30.00 seconds the text: Successful!
-
-
-
-







Else - Actions
-








Game - Display to (All players) for 30.00 seconds the text: No Targets!
-
-
-
-
-
-



Else - Actions
-




Game - Display to (All players) for 30.00 seconds the text: No Heroes!
-
-
-
-
2) Anyone else see something i did wrong? All its supposed to do is, every 6 seconds, cast lightning on nearby enemies dealing (3 + ability level) x int



