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How can I make it so every minute every hero in the game takes damage each second? I got down the periodic event, but I need to know how to make it so they take the damage Plz help D:
A random damage like 1-1000?
And who must deal damage? What player? Neutral?
In the last action you need to select the player who shall deal damage and what amount.
Edit: hope you understood and will solve the thing you want yourself cuz i got to go, else wait someone to replay or me... Good luck!
Well, if it is permanent, you can set hit point regeneration rate to a negative value from object editor. You will have to do this for each unit however. Also, don't forget "hp regeneration based on strength" =)
Stanley's trigger seems fine to me
Unless you want a random damage, in the "500.00", change the value to:
Unit - Cause No unit to damage (Picked unit), dealing (Random real number between 1.00 and 100.00) damage of attack type Spells and damage type Normal
This trigger will cause no unit to damage picked unit, damaging it from 1 ~ 100 random values
You can set them if you want, at that "(Random real number between 1.00 and 100.00) under "Math - Random Number" function
Someone must alwyas deal damage. Otherwise you will end up where no unit kills a unit and thus a player gets killed by no player (can cause inconsistencies and impropper kill credit).
If nescescarry, make the damage come from a dummy owned by neutral hostile.
Read all the suggestions and i got to say that you should do like Dr Super Good said, i mean the damage dealing thing and random damage like defskull said. Now it's for you decide who must deal damage!
Come back if you'll have problem with creating dummy.
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