Melee Initialization
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Axe-Wannabe Ultimate
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
[b][i]Real Comparison, Unit Percentage Life[/i][/b]: (Percentage life of (Target unit of ability being cast)) Less than 10.00
Then - Actions
[b][i]Unit - Damage Target[/i][/b]: Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing 99999.00 damage of attack type Spells and damage type Normal
[B][I]Player - Add Property[/I][/B]: Player - [COLOR="Red"]Add (((Hero level of (Target unit of ability being cast)) x 25) + 100)[/COLOR] to (Owner of (Casting unit)) Current gold
Else - Actions
Do nothing