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Peasant House

Submitted by MassiveMaster
This bundle is marked as approved. It works and satisfies the submission rules.
Upgradeable (3-tiered) medieval thatched cottage intended as houses for the lower peasant class like farmers, miners, woodcutters, etc.
Has phased building animations which show the stepwise construction of support beams, floors, walls and roof.
The rough concept/inspiration for the model were the barbarian house/hut models from 'Total War: Rome 2'.

The model only uses ingame textures (for low filesize) and has a portrait camera, team colour, attachment points (Overhead Ref, Origin Ref and the five Sprite Refs) and the standard animations (Stand/Birth/Death/Decay).

Updates:
-Added death sound
-Fixed/changed the fire attachment points (Sprite Refs)
-Darkened geosets in death and decay animations



Pls give credits, if you use it in your map.
You are allowed to modify it as long as you give credits.

Keywords:
thatched, cottage, house, hut, building, structure, village, medival, age, upgradeable
Contents

Peasant House (Model)

Reviews
Moderator
14:28, 30th Jan 2016 Misha: this model has the same issues like your citizen house, feel free to tinker on them changes made, resource approved
  1. 14:28, 30th Jan 2016
    Misha: this model has the same issues like your citizen house, feel free to tinker on them

    changes made, resource approved
     
  2. jonbon29

    jonbon29

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    Amazing hut, I could live here! The teir 1 is what I like the most because it reminds me of my house :ogre_hurrhurr:
     
  3. Times

    Times

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    Nice! you're back to modeling.
    This house is solid and fancy, as usual.
    It seems it lacks death sounds or damage fire attachment points, but if they get fixed this would be the rating.
    4/5
     
  4. Arad MNK

    Arad MNK

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    Looks nice.
     
  5. Doublebrain

    Doublebrain

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    I think the windows on the roof dont fit well with the thatched roof (especially on tier 1 they look strange, as they have the half-timbered look). Personally I'm not a fan of ground terrain in building models, but on this one looks ok.
    But thats criticism on a high level, the model still looks really good.
     
  6. MassiveMaster

    MassiveMaster

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    Thanks, death sound and fire attachment points should be added/fixed now. :)

    I don't think the wood is a problem as the thachted roof has an (implied) wood structure under the straw. The problem I'd have is that the window is made of fancy clear glass that doesn't fit to an ancient/medieval building for the lower classes...
    But there just aren't any fitting window textures without glass in War3 and the farm house texture just has the most fitting texture to that kind of thatched framework house in my opinion. All in all one's kinda used to the texture in War3 so I think it's ok.

    Yea, the ground terrain has it's pros and cons but one can easily remove/hide it if so desired. Also I made most of the model some time ago and just found it again and thought I'd finish it up and upload it here so someone might use it. Thus I'm not really that inclined to make to many changes now anymore, sorry. :wink:
     
  7. SNIper of DARKness

    SNIper of DARKness

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    Absolutely gorgeous, I just love the first one, it reminds of the hobbits but my, those are wonderful. Well done. Same with the Citizen/Villager one.
     
  8. HappyCockroach

    HappyCockroach

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    It's awesome how with such subtle changes each stage follow a totally different concept of house.
    And it's nicely executed, with a great level of detail on animations :)
     
  9. SNIper of DARKness

    SNIper of DARKness

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    If I look at it more the first Peasant house reminds me of the German Panzer II Chech mod "Hetzer". Quite funny actually.
     
  10. HeroEditor

    HeroEditor

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    When I try to open this model in MatrixEater an error occures. Why is that?

    Btw, great model. :)
     
  11. Kazakh

    Kazakh

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    Nice work