- Joined
- Feb 8, 2013
- Messages
- 1,479
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Undead's Blight spills over the edge of the cliff and corrupts the Alpha tile which is supposed to be sky. like this:
I considered using dummy units with dispell blight to surround all the terrain, but I don't think this works and it would take a lot of time. I also considered pathing blockers, but I don't think that will do it either.
Please help - any advice is appreciated.
[Side Question:] To remove the shadow map, I added a .shd file with improper bounds. This results in an error message but then continues to the game without issue and creates the desired effect (clear skies). Does anyone know how to create a .shd file with not shadow in it? I used the shd file converter tool from the tool forum and converted the proper .png file with complete transparency and that still cast a dull shadow over my alpha tiles. This is a side question and not as important. But I think there should be a tutorial that covers this. I was unable to locate one.