- Joined
- Sep 19, 2007
- Messages
- 97
Hi, In my map, a peasant character can build a bridge during gamplay.
However, non of the pathing or collision is setup. Characters can't walk on it or go through it. Any solutions?
However, non of the pathing or collision is setup. Characters can't walk on it or go through it. Any solutions?
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Bridge 1
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Events
- Unit - A unit Finishes construction
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Conditions
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And - All (Conditions) are true
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Conditions
- True Equal to (Bridge Build Region 1 <gen> contains (Constructed structure))
- True Equal to (Bridge Build Region 2 <gen> contains (Constructed structure))
- (Unit-type of (Constructed structure)) Equal to Bridge
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Conditions
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And - All (Conditions) are true
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Actions
- Set DummyPoint_BRDG[0] = (Center of Bridge Spawn Region 1 <gen>)
- Destructible - Create a Short Wooden Bridge (Vertical) at DummyPoint_BRDG[0] facing 0.00 with scale 1.82 and variation 0
- Custom script: call RemoveLocation( udg_DummyPoint_BRDG[0] )
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Events