- Joined
- Apr 23, 2009
- Messages
- 94
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Untitled Trigger 004
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Events
- Unit - A unit owned by Player 1 (Red) Finishes construction
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Conditions
- (Unit-type of (Constructed structure)) Equal to Guard Room
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Actions
- Player - Make Guard Room Unavailable for training/construction by Player 1 (Red)
- Game - Display to Player Group - Player 1 (Red) the text: |cffff0000You may o...
- Set TESTY = (Constructed structure)
- Region - Center GaurdThis <gen> on (Position of TESTY)
- Region - Center Breach1 <gen> on (Position of TESTY)
- Trigger - Turn on RABAJABA <gen>
- Trigger - Turn on GuardDies <gen>
- Trigger - Turn on Breach <gen>
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Events
But Breach1 does not.
No idea. Tried making a seperate trigger with just "Center Breach1 on Postion of TESTY" But that doesn't work either.