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Pathing/Collision Question

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Level 9
Joined
Jul 20, 2005
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414
So, probes and other small units can walk inbetween a lot of buildings that have been built next to each other, or diagonally.

Other units (for example, a stalker), require at least one full space to move through a path. (Like a maze in or a maul or TD).

How can you edit how much room a unit needs in order to move?
 
Level 8
Joined
Jun 20, 2004
Messages
229
Go into the Data Editor and find the unit your looking for and you will need to find the following under the Movement section...

Inner Radius: 0.375
Radius: 0.375

When you type in a new value like 0.1 or 0.2 it will change it to a prefixed value so it will be something like 0.182 or something when you enter 0.2 for example. Inner radius is how close to buildings, and radius is how close to units. A value of 0.1/0.2/0.3 is recommended.
 
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