- Joined
- May 25, 2006
- Messages
- 13
In my map Icey TD, the creeps follow their paths, but
end up in a line, rather than a cluster. Iv tryed editing
collions and pathing, experimented with triggers, but
they still end up in a line. please help ^.^
Dots are Units
I want this:
_______________
|
| ::::::::::
| ::::::::::
|_______________
Instead I Get This:
_______________
|
| ..............
|
|_______________
This problem mainly occurs when the units are
rounding corners...
Current Movement Trigger:
Spawn 1:
Events
Unit - A unit enters blue spawn a <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Wait 1.00 seconds
Unit - Order (Entering unit) to Move To (Center of blue left a <gen>)
Move First
Events
Unit - A unit enters blue left a <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Move To (Center of blue left b <gen>)
Move Second
Events
Unit - A unit enters blue left b <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Move To (Center of blue left c <gen>)
Ect...
end up in a line, rather than a cluster. Iv tryed editing
collions and pathing, experimented with triggers, but
they still end up in a line. please help ^.^
Dots are Units
I want this:
_______________
|
| ::::::::::
| ::::::::::
|_______________
Instead I Get This:
_______________
|
| ..............
|
|_______________
This problem mainly occurs when the units are
rounding corners...
Current Movement Trigger:
Spawn 1:
Events
Unit - A unit enters blue spawn a <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Wait 1.00 seconds
Unit - Order (Entering unit) to Move To (Center of blue left a <gen>)
Move First
Events
Unit - A unit enters blue left a <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Move To (Center of blue left b <gen>)
Move Second
Events
Unit - A unit enters blue left b <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Move To (Center of blue left c <gen>)
Ect...
Last edited: