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- Aug 1, 2009
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Just recently announced on the SC2 site.
This is going to be the first patch with features and balance changes, so yay!
A few key notes from the article:
Also, since most of you probably don't care much about melee anyways, you should be excited to know that Patch 1.1 will be containing various other awesome things for modders.
Patch 1.1 will supposedly come out in mid-September ish. Going to be interesting.
On a side note, chat channels will be coming sometime after Patch 1.1,
Read about it here.
This is going to be the first patch with features and balance changes, so yay!
A few key notes from the article:
We have two key changes in mind for the zealot: the build time is being increased from 33 to 38 seconds, and the warpgate cooldown is being increased from 23 to 28 seconds.
we have decided to increase the build time of reapers as well from 40 to 45 seconds.
so we are also increasing the bunker build time from 30 to 35 seconds.
we're changing the Siege Mode damage of the siege tank from 50 to 35, +15 vs. armored
We will be lowering their [Battlecruisers] damage against ground units from 10 to 8.
Battlecruiser damage nerf is interesting, didn't see that one coming.Ultralisk damage is being decreased from 15, +25 vs. armored to 15, +20 vs. armored.
Also, since most of you probably don't care much about melee anyways, you should be excited to know that Patch 1.1 will be containing various other awesome things for modders.
Patch 1.1 will contain a number of improvements including additional mod features, Editor improvements and bug fixes, some custom game improvements, support for NVIDIA’s 3D Vision, and more.
Patch 1.1 will supposedly come out in mid-September ish. Going to be interesting.
On a side note, chat channels will be coming sometime after Patch 1.1,
We have mid- to long-term plans to further evolve the Custom Game experience, and soon, enhance our social features with the addition of chat channels
Read about it here.