- Joined
- Apr 17, 2010
- Messages
- 124
Hello, reader.
I was wondering, how would you make a fully MUI/MPI system that would upgrade an ability said unit has after a certain amount of kills has been reached.
I don't get how to count the kills for each tower SEPARATELY, so each tower can level up its ability SEPARATELY.
I tried by arrays, but the kills is in an integer array, meaning each players index has only a certain number, therefore all towers level up at the same time.
~~DooM
I was wondering, how would you make a fully MUI/MPI system that would upgrade an ability said unit has after a certain amount of kills has been reached.
I don't get how to count the kills for each tower SEPARATELY, so each tower can level up its ability SEPARATELY.
I tried by arrays, but the kills is in an integer array, meaning each players index has only a certain number, therefore all towers level up at the same time.
~~DooM