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passive skill with cooldown

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Jul 12, 2005
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I'm making a passive ability that causes poisonous gases to spread when the hero dies. That's ok, I can do that, but i need a cooldown to it(like reincarnation). I could only make the ability by a "trigger-run" timer (if we can call that), but this way the passive icon doesn't have a cooldown timer... is there any possible way to do that? what ability should i base it on?
 
i tried the spell shield that you suggested, but it's not what i need, cause it can be activated manually too by clicking on it. or it would be good if i could detect if the reincarnation is active when a hero dies. if i could manage to do that, than i would kill the reincarnated unit instantly with a dummy or something. any suggestions?
 
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