- Joined
- Apr 15, 2008
- Messages
- 1,063
I am trying to create some particle emitters using magos's model editor but it seems that they work completely different in game than in the editor. I wasn't able to view them in warcraft 3 viewer either (maybe I am just blind, but it seemed to me it can't play animations), so my question is: how I am supposed to edit them? Re-import and test the map after every single change? Or is there some simple trick I don't know?