• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Particle Emitter as Cubes

Status
Not open for further replies.
Level 31
Joined
Jun 27, 2008
Messages
2,557
Hey.

So I tried attaching Particle Emitter 2 to the model, did everything like another model had, edited emitter properly. Used a skin Clouds8x8ModFire as additive. But in Editor and in game I can see these cubes and not an actual fire-like texture. Picture below. How to make it proper and not cubish like this? What might I be doing wrong?

I tried another skin, it is visible in Magos, but invisible in game now.

Thanks.

nVaRgNb.png
 
Last edited:
Status
Not open for further replies.
Back
Top