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its a really nice model but it has no death animation when its destroyed so it doesnt look good as a main base when all the buildings disapear out of mid air when their destroyed
I also suggest toneing down on the detail a little bit to decrease the file size so you can add death animations and not have too big of a filesize
Really great look, always been fond of Asian architecture.
But, I have a question... about the paths... I'd really like to put these in a Pandaren themed map I'm making, but I was just wondering - I noticed many of these buildings use the "PandarenDoodad1/2.blp" so, since there are several of the buildings using them, exactly how would I get them all in the one map?
Sorry if I seem too newb... And thanks for any help...
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