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Overgrown Center

Submitted by DuckDuckGoose
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Not all abandoned cities get taken over by demons, ghost and other creatures, sometimes Nature takes that role. It has overtaken this city and it's usual inhabitants have taken their places in the city.

Creep Camps:

- 4 * Lv 5
- 4 * Lv 8
- 4 * Lv 14
- 2 * Lv 15
- 12 * Lv 16
- 8 * Lv 17
- 4 * Lv 22

Total number of camps: 38

- Starting Bases: 4 * Lv 20



Neutral Buildings:

- 4 Goblin Item Shops
- 2 Goblin Laboratory
- 1 Tavern
- 8 Gold Mines (12500)


Features:

- in a 2v2, you will always 1 safe gold mine.
- the outer red camps drop a random level 5 permanent item.
- the inner red camps drop a random level 4 permanent item.
- if you can remove enough trees, new paths can open up.
you could have a direct path to the item shop behind your starting base​


Change Log:

24/04/2017
Map added

25/04/2017
Added bushes
Removed space on wall
Added a bit of hills


Map made for the 4th Melee Contest: 2v2
Previews
Contents

Overgrown Center (Map)

Reviews
mafe
Based on the results and reviews of the recent 2v2 Melee mapping contest, I think this map should be improved. Therefore moderated to "Awaiting update". If you disagree, please contact me, as admittedly this is some kind of borderline case.
  1. mafe

    mafe

    Map Reviewer

    Joined:
    Nov 2, 2013
    Messages:
    460
    Resources:
    11
    Maps:
    10
    Tutorials:
    1
    Resources:
    11
    Based on the results and reviews of the recent 2v2 Melee mapping contest, I think this map should be improved. Therefore moderated to "Awaiting update".

    If you disagree, please contact me, as admittedly this is some kind of borderline case.