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In GUI, there should be an Issue Order With No Target (takes orderstring/takes ordercode). Look up the order string of your submerge ability (should be "submerge"?) and use that.
Otherwise what you should do is have it in the event where if a unit is ordered to "submerge" and is in a unit group (the unit who your doing the things with would have to be added to a specified group) order unit to "unsubmerge" (use the other half of Child of Bodom's script)
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