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Orc Supremacy v1.2 Beta

Battle for supremacy in the hostile barrens; fight for outposts and kill for survival. Rally your team for the challenge.


- Reach the frag limit chosen by the host to win the game.
- Capture Strategic Points to gain points every 2 secs.
- Killing enemies add up to your team's score.
- Your team's headquarters and Strategic points can replenish your unit's supplies.

Special thanks to:
- General Frank for the space orc models
- Willthealmighty for the explosion/effects models
- Illidan(Evil)X for tower model
- Ice for the sandbag model
- zombie2279 for the icon

This is my first map and everything is completely GUI triggered. I'm a quite a newbie so pardon the map if it sucks.

This map is a shooter game, where you have to capture Strategic points to gain points every second and to kill enemies to gain points as well.

--MAP IS NOT PROTECTED BUT PLEASE DO LEAVE DUE CREDITS TO ME IF YOU'RE HAVING PLANS OF ALTERING IT--

Keywords:
Orc, Shooter, barrens
Contents

Orc Supremacy v1.2 Beta (Map)

Reviews
17:46, 17th Apr 2009 by bounty hunter2: A interesting modern warfare map type, that lacks better spells, heroes, items, some minor terrain fixes, modes, Approved with a 2/5 (Lacking) rating. You can find my full review at post #3.

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17:46, 17th Apr 2009 by bounty hunter2:
A interesting modern warfare map type, that lacks better spells, heroes, items, some minor terrain fixes, modes, Approved with a 2/5 (Lacking) rating.

You can find my full review at post #3.
 
Level 1
Joined
Dec 7, 2008
Messages
823
>Even being a newbie you have taken care of credits which I take as a + point for the map. If only you mention them in the quest menu these will be perfect.
>You have placed a good loading screen. Another + point.
>You have done really nice terrain. Adding some wildlife to it like some birds or animals will improve it still.
>Does the headquarters really need the spell immunity?
>Giving info about the gameplay helps. Place it in the quest menu. Not quite necessary but it can help.
>What is frag?
>Why do the strategic points have levels? It was written on all of them "level 1" before I captured them.
>The river's effect on units is a good idea.
>Placing an AI for the map is a good idea. It will then be playable in single player also. You can refer to Project Recruitment if you need any.
>I had used sergeant. He was saying "You've done well.". I will have to say the same to you.

My Rating : 3/5
Really good terrain for a newbie


If you need any advise about map making this guide can help you in making more maps.
Also you can refer to the tutorials if you need them.
 
Level 18
Joined
Sep 27, 2005
Messages
2,069
Orc Supremacy v1.2 Beta is a interesting AoS kind of map, where you must take control of control points to earn points. You can also earn points by killing the enemies.

The terrain is average. What I didn't like is the waterfall coming from nowhere. There were some flying rocks aswell, and parts missing dodoads that are to void.

There are a lot of things to be improved: Quest log with credits. Heroes can learn spells, and have more interesting spells aswell. You should add items to the game to make it even more interesting. More game modes and different control points would be nice. The heroes in the tavern have different numbers, you should set the same number for each hero.

The map lacks better packaging, with tags and images aswell.

You should improve this map more, for now I will Approve it with a 2/5 (Lacking) rating.
 
Level 2
Joined
Feb 8, 2009
Messages
11
huhuhuhu:cry: Oh well.. i kinda decided to post this map quickly to get ideas and comment for the next version so thanks. i'll try to improve on the next version, following the tips you've given me. thanks for the comments :thumbs_up:

btw, is the map size small or should i make it a lot more bigger? :smile:
 
Level 2
Joined
Feb 8, 2009
Messages
11
I'm already doing what bounty told :grin: i'm just explaining why i posted this map after 2weeks of work only and thats because my friends were biased on their comments :grin: i'll be posting the new version sometime next week, with some items and new units :thumbs_up:

I need you comments, do i need to improve on the current units' skill?
 
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