- Joined
- Mar 26, 2020
- Messages
- 205
im trying to make a region like those rpg maps where your going to spawn units randomly in the region...what i need is how do i do the multiple unit type using OR since OR only supports two, but using OR inside OR will be nested and might broke my trigger
im thinking it should look like this
im thinking it should look like this
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Conditions
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(Spawn Forest <gen> contains (Position of (Triggering unit))) Equal to True
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(((Unit-type of (Triggering unit)) Equal to Footman) or ((Unit-type of (Triggering unit)) Equal to Knight)) or (((Unit-type of (Triggering unit)) Equal to Rifleman) or ((Unit-type of (Triggering unit)) Equal to Mortar Team))
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