Hey, im making a map and i cant get the hang of this trigger, when someone enters the region a lvl 1 satyr should spawn there. I did this but than every time someone was in that region (even if the satyr was standing alone) some would come so it was insane. Than i figured to put a condition, so only if a playable toon stands in it than will spawn, and now its not doing anything lol.... here it is:
Region 0011
Events
Unit - A unit enters Region 011 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Footman
(Unit-type of (Triggering unit)) Equal to Knight
(Unit-type of (Triggering unit)) Equal to Rifleman
(Unit-type of (Triggering unit)) Equal to Mortar Team
(Unit-type of (Triggering unit)) Equal to Priest
(Unit-type of (Triggering unit)) Equal to Sorceress
(Unit-type of (Triggering unit)) Equal to Siege Engine
(Unit-type of (Triggering unit)) Equal to Spell Breaker
(Unit-type of (Triggering unit)) Equal to Paladin
(Unit-type of (Triggering unit)) Equal to Archmage
(Unit-type of (Triggering unit)) Equal to Mountain King
(Unit-type of (Triggering unit)) Equal to Blood Mage
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Equal to Siege Engine (Barrage)
(Unit-type of (Triggering unit)) Equal to Militia
(Unit-type of (Triggering unit)) Equal to Grunt
(Unit-type of (Triggering unit)) Equal to Raider
(Unit-type of (Triggering unit)) Equal to Tauren
(Unit-type of (Triggering unit)) Equal to Troll Headhunter
(Unit-type of (Triggering unit)) Equal to Demolisher
(Unit-type of (Triggering unit)) Equal to Kodo Beast
(Unit-type of (Triggering unit)) Equal to Troll Witch Doctor
(Unit-type of (Triggering unit)) Equal to Shaman
(Unit-type of (Triggering unit)) Equal to Spirit Walker
(Unit-type of (Triggering unit)) Equal to Blademaster
(Unit-type of (Triggering unit)) Equal to Far Seer
(Unit-type of (Triggering unit)) Equal to Tauren Chieftain
(Unit-type of (Triggering unit)) Equal to Shadow Hunter
(Unit-type of (Triggering unit)) Equal to Spirit Wolf (Level 1)
(Unit-type of (Triggering unit)) Equal to Dire Wolf (Level 2)
(Unit-type of (Triggering unit)) Equal to Shadow Wolf (Level 3)
(Unit-type of (Triggering unit)) Equal to Spirit Walker (Ethereal)
(Unit-type of (Triggering unit)) Equal to Troll Berserker
(Unit-type of (Triggering unit)) Equal to Ghoul
(Unit-type of (Triggering unit)) Equal to Abomination
(Unit-type of (Triggering unit)) Equal to Meat Wagon
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
(Unit-type of (Triggering unit)) Equal to Banshee
(Unit-type of (Triggering unit)) Equal to Necromancer
(Unit-type of (Triggering unit)) Equal to Obsidian Statue
(Unit-type of (Triggering unit)) Equal to Death Knight
(Unit-type of (Triggering unit)) Equal to Lich
(Unit-type of (Triggering unit)) Equal to Dreadlord
(Unit-type of (Triggering unit)) Equal to Crypt Lord
(Unit-type of (Triggering unit)) Equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Equal to Skeletal Mage
(Unit-type of (Triggering unit)) Equal to Carrion Beetle (Level 1)
(Unit-type of (Triggering unit)) Equal to Carrion Beetle (Level 2)
(Unit-type of (Triggering unit)) Equal to Carrion Beetle (Level 3)
(Unit-type of (Triggering unit)) Equal to Archer
(Unit-type of (Triggering unit)) Equal to Huntress
(Unit-type of (Triggering unit)) Equal to Dryad
(Unit-type of (Triggering unit)) Equal to Glaive Thrower
(Unit-type of (Triggering unit)) Equal to Druid of the Talon (Night Elf Form)
(Unit-type of (Triggering unit)) Equal to Druid of the Talon (Storm Crow Form)
(Unit-type of (Triggering unit)) Equal to Druid of the Claw (Night Elf Form)
(Unit-type of (Triggering unit)) Equal to Druid of the Claw (Bear Form)
(Unit-type of (Triggering unit)) Equal to Mountain Giant
(Unit-type of (Triggering unit)) Equal to Keeper of the Grove
(Unit-type of (Triggering unit)) Equal to Priestess of the Moon
(Unit-type of (Triggering unit)) Equal to Demon Hunter
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Demon Hunter (Demon Form)
(Unit-type of (Triggering unit)) Equal to Treant
(Unit-type of (Triggering unit)) Equal to Avatar of Vengeance
Actions
Unit - Create 1 Satyr for Neutral Hostile at (Center of Region 011 <gen>) facing Default building facing degrees
So whats the problem here?
Region 0011
Events
Unit - A unit enters Region 011 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Footman
(Unit-type of (Triggering unit)) Equal to Knight
(Unit-type of (Triggering unit)) Equal to Rifleman
(Unit-type of (Triggering unit)) Equal to Mortar Team
(Unit-type of (Triggering unit)) Equal to Priest
(Unit-type of (Triggering unit)) Equal to Sorceress
(Unit-type of (Triggering unit)) Equal to Siege Engine
(Unit-type of (Triggering unit)) Equal to Spell Breaker
(Unit-type of (Triggering unit)) Equal to Paladin
(Unit-type of (Triggering unit)) Equal to Archmage
(Unit-type of (Triggering unit)) Equal to Mountain King
(Unit-type of (Triggering unit)) Equal to Blood Mage
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Equal to Siege Engine (Barrage)
(Unit-type of (Triggering unit)) Equal to Militia
(Unit-type of (Triggering unit)) Equal to Grunt
(Unit-type of (Triggering unit)) Equal to Raider
(Unit-type of (Triggering unit)) Equal to Tauren
(Unit-type of (Triggering unit)) Equal to Troll Headhunter
(Unit-type of (Triggering unit)) Equal to Demolisher
(Unit-type of (Triggering unit)) Equal to Kodo Beast
(Unit-type of (Triggering unit)) Equal to Troll Witch Doctor
(Unit-type of (Triggering unit)) Equal to Shaman
(Unit-type of (Triggering unit)) Equal to Spirit Walker
(Unit-type of (Triggering unit)) Equal to Blademaster
(Unit-type of (Triggering unit)) Equal to Far Seer
(Unit-type of (Triggering unit)) Equal to Tauren Chieftain
(Unit-type of (Triggering unit)) Equal to Shadow Hunter
(Unit-type of (Triggering unit)) Equal to Spirit Wolf (Level 1)
(Unit-type of (Triggering unit)) Equal to Dire Wolf (Level 2)
(Unit-type of (Triggering unit)) Equal to Shadow Wolf (Level 3)
(Unit-type of (Triggering unit)) Equal to Spirit Walker (Ethereal)
(Unit-type of (Triggering unit)) Equal to Troll Berserker
(Unit-type of (Triggering unit)) Equal to Ghoul
(Unit-type of (Triggering unit)) Equal to Abomination
(Unit-type of (Triggering unit)) Equal to Meat Wagon
(Unit-type of (Triggering unit)) Equal to Crypt Fiend
(Unit-type of (Triggering unit)) Equal to Banshee
(Unit-type of (Triggering unit)) Equal to Necromancer
(Unit-type of (Triggering unit)) Equal to Obsidian Statue
(Unit-type of (Triggering unit)) Equal to Death Knight
(Unit-type of (Triggering unit)) Equal to Lich
(Unit-type of (Triggering unit)) Equal to Dreadlord
(Unit-type of (Triggering unit)) Equal to Crypt Lord
(Unit-type of (Triggering unit)) Equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Equal to Skeletal Mage
(Unit-type of (Triggering unit)) Equal to Carrion Beetle (Level 1)
(Unit-type of (Triggering unit)) Equal to Carrion Beetle (Level 2)
(Unit-type of (Triggering unit)) Equal to Carrion Beetle (Level 3)
(Unit-type of (Triggering unit)) Equal to Archer
(Unit-type of (Triggering unit)) Equal to Huntress
(Unit-type of (Triggering unit)) Equal to Dryad
(Unit-type of (Triggering unit)) Equal to Glaive Thrower
(Unit-type of (Triggering unit)) Equal to Druid of the Talon (Night Elf Form)
(Unit-type of (Triggering unit)) Equal to Druid of the Talon (Storm Crow Form)
(Unit-type of (Triggering unit)) Equal to Druid of the Claw (Night Elf Form)
(Unit-type of (Triggering unit)) Equal to Druid of the Claw (Bear Form)
(Unit-type of (Triggering unit)) Equal to Mountain Giant
(Unit-type of (Triggering unit)) Equal to Keeper of the Grove
(Unit-type of (Triggering unit)) Equal to Priestess of the Moon
(Unit-type of (Triggering unit)) Equal to Demon Hunter
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Demon Hunter (Demon Form)
(Unit-type of (Triggering unit)) Equal to Treant
(Unit-type of (Triggering unit)) Equal to Avatar of Vengeance
Actions
Unit - Create 1 Satyr for Neutral Hostile at (Center of Region 011 <gen>) facing Default building facing degrees
So whats the problem here?