- Joined
- Apr 16, 2025
- Messages
- 160
There are two triggers at the bottom. One deletes a unit, and the other displays text when a unit of a certain type enters the region. But these two triggers ALWAYS fire! Why? I've swapped them around and restarted the editor, but they still fire together, even though triggers should run top-to-bottom. Or am I missing something? Doesn't the unit ID become 0 or null after deletion?
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TTEESSTST
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Events
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Unit - A unit enters Region 030 <gen>
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Conditions
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(Unit-type of (Triggering unit)) Equal to Footman
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Actions
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Unit - Remove (Triggering unit) from the game
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TTEESSTST1
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Events
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Unit - A unit enters Region 030 <gen>
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Conditions
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(Unit-type of (Triggering unit)) Equal to Footman
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Actions
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Game - Display to (All players) the text: 123
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