- Joined
- Jul 15, 2018
- Messages
- 111
I have a cutscene that plays for each player upon map start. Once I hosted this game it seemed to me that cutscene perfomance varied compared to when I tested the map solo.
Will cutscenes display differently in a single player testing scenario vs. an online hosted game with a full lobby?
Will cutscenes display differently in a single player testing scenario vs. an online hosted game with a full lobby?