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Onix

Submitted by Zerox
This bundle is marked as approved. It works and satisfies the submission rules.
Onix By Zerox
Animations By Lord_T

For the model to perform at its best you should set these to these amounts in the object editor:

Animation - Walk speed should be about 250
Combat Damage Point - .330
Combat Backswing Point - .640

Finished, finalized, and works ingame. Enjoy!

Update: Now its Version 3 retexured to use ingame textures by DvO. And rewrapped by DvO. Enjoy.

Keywords:
Onix, Onyx, Zerox, Lord_T, Amazing, Snake, Rock, Pokemon, Ash, Brock, Misty
Contents

Onix (Model)

Reviews
Moderator
18:14, 22nd Nov 2008 Pyritie: Yeah, it's better. You still reeaaally need to add some shading. And if you don't want to add shading, add some texture to those rocks so they aren't solid gray! Oh, and I'd make those dust particles Blend, not...
  1. 18:14, 22nd Nov 2008
    Pyritie: Yeah, it's better. You still reeaaally need to add some shading. And if you don't want to add shading, add some texture to those rocks so they aren't solid gray!
    Oh, and I'd make those dust particles Blend, not Additive. And make them brown.

    9th Dec 2008
    Pyritie: Changes (finally) made, resource approved.
     
  2. Delaguthix

    Delaguthix

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    I'm really sorry, But the Face makes me lol so much. The rest is good though so great job. 3/5
     
  3. Arvedui

    Arvedui

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    Like I said on the other forum, the face needs fixing. Other than that it's fine.
     
  4. Zerox

    Zerox

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    Okay the face needs fixing but what the heck does that mean? I think the face is fine. >.< If your talking about the line on his face on the upper pic of him that is just a shadow that looks weird at that angle. And come on not even one comment after a day about how beautiful the animations are? Lord_T did a beautiful job on them making this model a billion times better.
     
  5. Devine

    Devine

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    what a massive polycount compared to what it is D:
    also ... the texture is to monotone.
    Show us some dirt on the rocks.
    Oh and Pokemon phails :3
     
  6. Ghost765

    Ghost765

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    POKEMON! gotta rape em alll. its ok.
     
  7. Misha

    Misha

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    Lol the head should be flatened a bit Zerox ^^
     
  8. Zerox

    Zerox

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    Uh 840 isn't that much dude. The limit is something like 2000 besides your only going to have like 1 or 2 of these things in most cases so its not an issue in the slightest. For the texture to remain extremely small in size as it is currently the rock texture will stay somewhat bland. Besides if you look at Onix in other things such as

    Pokemon Stadium: *woops* It was a tripod image. I'll get a new one.

    A regular picture by nintendo: [​IMG]

    And a Pokemon Card: [​IMG]

    he has always been simple in coloring. I don't intend to change that any because that isn't how onix is.

    Perverted = phail. T.T
     
    Last edited: Nov 19, 2008
  9. Misha

    Misha

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    what what? i think i should say this:
    "you no take candle?"

    xD
     
  10. Fasian_guy

    Fasian_guy

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    i thnk its ok...not as good as ur othe modeles
     
  11. Ghost765

    Ghost765

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    i aint perverted. thats what ash rape'em is.
     
  12. Zerox

    Zerox

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    I pity you that you would know of such a disturbing thing. Its sad what the world has come to these days. Is nothing sacred?
     
  13. Arvedui

    Arvedui

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    Didn't mean to offend you Zerox :p Of course Lord_T did an awesome job, he's Lord_T :D I didn't think it needed to be said.

    Anyway, the face needs fixing in this: It doesn't look like Onix. The face/snout is too elongated. Onix has a "short" snout and your model has a long one.

    Also, the horn is tilted to the front too much. Onix's horn is pointed straight up. But I don't find that to be as big a deal as the long head.

    That's what I think is wrong with the face.

    The texture is too light (or bright) for my liking, but that's not that big of a deal to me.

    Apparently not :p
     
  14. Ghost765

    Ghost765

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    finding something sacred outside of a relgious place is like...finding a virgin.
     
  15. Devine

    Devine

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    ...still the face has a hole in it and the texture needs work.
     
  16. Misha

    Misha

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    no, i am not a pokemon fan.

    be good =3

    ~Misha~

    EDIT: his head really looks weird Zerox xD That could use some shrinking and shortening of the snout, also aren't the eyes a bit sideways in original? =3
     
    Last edited by a moderator: Nov 22, 2008
  17. TheDivineBoss

    TheDivineBoss

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    It looks like a bunch of crumbled gray paper balls glued together allong with two beady eyes.

    2/5
     
  18. Ghost765

    Ghost765

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    ok time to get serious.
    i lol'd at TDB's comment. tats pretty much what onix is.
    anyways... is it just me or is there this tiny slit of open space in the first screenshot between the beak and his head?
    his head looks awfully smooth to me...
    and um...yah.
     
  19. Kuhneghetz

    Kuhneghetz

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    The flat unshaded style on the custom texture. And the color looks more plastic metal rather than rock-esque (I could swear that Onix were more gray-brown in cartoons, and you could still see some details despite the plain colors).
    I still think the model would do better with ingame textures. The golem rock tile would be a perfect choice imo, it keeps the cartoonish feeling but with more definition and details.