well, i just got back into map making when i ran acrossed a problem. I made weapons and i noticed people just kept grabbing more of them when really you were only suppose to have one. So now i am trying to fix that little problem. I tried this trigger
Luger 2
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Matching item)) Equal to *****
Actions
If (((Matching item) is owned) Equal to True) then do (Hero - Drop (Item being manipulated) from (Triggering unit)) else do (Do nothing)
Nothing. he is not dropping the second item. Please help?
Luger 2
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Matching item)) Equal to *****
Actions
If (((Matching item) is owned) Equal to True) then do (Hero - Drop (Item being manipulated) from (Triggering unit)) else do (Do nothing)
Nothing. he is not dropping the second item. Please help?