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- Dec 19, 2009
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Superb, love it!!!
(4 ratings)
ThanksSuperb, love it!!!
And later there will be a fifth old god in the War Within.All four Old Gods have arrived.
I know him. He is indeed a novice in modeling. He has made many models. But these basically use World of Warcraft textures.Interesting... A lot of detail, and yet some big things missing (Team-color, moving arms in some of the animations)... You said you're a "novice model maker"? This is pretty advanced in some ways for a novice. Is this possibly a port?
Thanks,but the head texture of this model originated from World of Warcraft and has been modified.有趣的...很多细节,但是缺少了一些大的东西(团队的颜色,一些动画中手臂的移动)...你说你是“模型制作新手”?对于新手来说,这在某些方面是相当高级的。这可能是一个港口吗?
And yes, you are right. I will supplement the source.But he did not indicate the source. For example, some textures and animations. I think the source of Animation is the multi headed snake from World of Warcraft. And the multi headed snake has no arms. So its arm movements are quite strange.
Other Old God models also do not have TC (byBlizzard or Explobomb). So this is not important.
Becound I can't make animation,so I just applied the animation of other models.I find the attack animation very funny, he is just stabbing himself on the front spike.
Thank you very much. I'll try to modify it.Kid, you don't have to humble yourself like that with this accomplishment. o.0
I wouldn't call it "novice." This is a masterpiece.
However, I would tell you some things.
Firstly, where the back tentacle is being lifted up from the ground so there is no more geometry, add more there so the tentacle is longer.
Secondly, if you look at the Sanity Check (which is below the word "3D") There are thousands and thousands of unused.
I recommend loktar's MOP 1.2.1. You should copy-and-paste your model so you have two versions: your original for backup, and the new version that has "- Copy" at the end.
Open MOP and select the green button at the furthest upper left corner that reads "select models" and select Yshaarj - Copy. Once that's done, then you press the long green button that reads "Process," and you let it do the job cleaning up all the unused. It will create yet another file adding "_opt" after "- Copy," so your new model, which is optimized, will read "Yshaarj - Copy_opt." It is a .MDL, but to change it simply open it in Magos and rename it ".MDX."
It does sometimes generate new errors, but for what it's worth it's nothing you can't fix. I have tried this method, and I tell you it works.
Here is a list of "Yshaarj Issues" talking about those errors. As stated above, MOP does sometimes generate new errors when eliminating unused, but in this case it's worth the price.
Talk to Explobomb. He's your close match for Old God animations.Becound I can't make animations, so I just applied the animation of other models.