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A model made from the original one headed ogre. The difficulty with such a model is to do a face transplant (the one eyed face on the one-headed ogre's body) and keeping the animations of the face in the same time. I manage to make a cyclop with face animations which work with the one headed ogre voice.
I also give them larger bodies with calcified protusions and primitives stuff (even more primitive than other ogres). And finally I edited the skin to add tatoos, their own skin tone, and a more mineral texture on the back and head.
Two version of the model :
a unit inspired by the TBC ogre lord model
a hero inspired by Rom'ogg from cataclysm with freedom of interpretation
Lore :
The ogre lords are the only ogres known to retain some of the physical traits of their groon progenitors, such as the bony, calcified protrusions on their head and back, as well as a portion of the gronn's immense size and strength. Other unique characteristics possessed by the ogre lords are their intelligence and reasoning abilities, which are more acute than those of their ogre cousins. This combination of brute strength and increased intellect make the ogre lords worthy of both respect and fear.
The only working facefx is the Ogre sound set or the OneheadedOgre sound set. All other sound sets do work with the model but with no animation of the face tho...
Indeed, but it would implies to import Troll feet (which is the closest I believe), then import an other custom skin, which implies an even bigger file...etc + it seems to me it's not a very important detail in their anatomy
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