- Joined
- Dec 21, 2006
- Messages
- 438
Time Period: Based on the American wild west.
Game Type: Shooter (omg wah did he jah say??)
Load your double barreled crossbow with Chippmunks, Bombbatz, and other "live" ammo.
This little annoyance loves to irritate other player, just for kicks. When launched, this critter takes action. It lures an character to it, and gives you the chance to fire upon your enemy. Funny when used with the bolamite.
Fuzzles jump on enemies and slowly eat them until they die. Fuzzles have their own hp and a summoning timer. So either kill or run away from a fuzzle.Can also be used as live mines for a trap, or to just fling them on an unwarrying enemy.
These Stunkz when fired release a noxious gas, which make enemies/characters bend over and hurl. Immobilizes for quick action and attack. Like Bolamites and Chippunks, they don't last for long, so be quick.(enemy cannot attack and get orange swirls over head for 4 seconds)
It feeds on nitroroot and glyceringrass, to make this little critter a heck of an explosive critter. The Boom-bat, when launched, homes in on an enemy, and attaches to it with a second's fuse. It's like a live, flying grenade!
Thudslugz are like a giant cannon ball bug. If you hit an enemy with these babys they will be knocked unconsious for 7 seconds.When startled, they are wrapped up in their tough armor-like shells, making a great gut-caving, lung-busting, gut-wrenching pain enemies.
Zapflies never run out of ammo because they charge up and fire pure electricity. The only down side is they have a very long cooldown. Zapflies are best used with another more powerful ammo rather than an immobolizing ammo.
Bolamites trap enemies in a net for a whopping 10 seconds. curring that time they can fire and be fired upon. Good to use with heavier ammo because it makes it hard for them to dodge critters
Yet another ammo type of Stranger's bow. Flying around as like regular wasps, these bugs are used like a machine gun. They fire fast, home on in at targets, but cause light damage.
The game itself will have several locations to battle from massive valleys to small pioneer towns. Because of the wide selection of arenas it will be playable from 2-12 player.
Im currently experimenting with several large triggers to allow alot of customization it the game. Also the game will be very easy on the eyes because many of the skins/models Im using will be very high quality. Ammo in the game will behave like it would in real life.
The will have 4 game modes much like any other multiplayer shooter. Team deathmatch, deathmatch, brawl, mayhem.
---Team Deathmatch
Will be much like your average shooter; first team to a set number of kills (dictated by the host) wins.
---Deathmatch
Like team deathmatch but no teams.
---Brawl
You only have a set number of lives and if you run out you lose.
---Mayhem
Ammo spawns are increased and hp is cut in half. Other than that it acts like a regualar deathmatch.
More Updates soon...
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Bolamite.jpg19.1 KB · Views: 204
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Bombbat.jpg17.9 KB · Views: 156
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Boot.jpg19.5 KB · Views: 129
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Chippmunk.jpg18.1 KB · Views: 165
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claw.jpg19.9 KB · Views: 157
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fist.jpg20.4 KB · Views: 163
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fuzzle.jpg17.9 KB · Views: 175
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Skunk.jpg17.6 KB · Views: 186
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Stangertitle.jpg113.7 KB · Views: 178
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Stingbee.jpg19.3 KB · Views: 184
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strangerface.jpg20.2 KB · Views: 153
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Strangershout.jpg19.8 KB · Views: 149
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Thudslug,jpg.jpg18.5 KB · Views: 144
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Zapfly.jpg19.4 KB · Views: 165
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