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Ocr Warlord

Submitted by Max666
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
orc warlord high-poly
Contents

Ocr Warlord (Model)

Reviews
Moderator
» Wolverabid « Date: 26th of September, 2007 Approval status: Approved Rating: (6) Great Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer. Notices: [-]...
  1. » Wolverabid «

    Date: 26th of September, 2007
    Approval status: Approved
    Rating: (6) Great

    Main points:
    [x] The model is stable and functions properly in Warcraft III.
    [x] The model displays properly in Warcraft3 Viewer.

    Notices:
    [-] Difficult to import; large skin file sizes.
    [-] This model includes no team color.
     
  2. Slugge

    Slugge

    Joined:
    Oct 21, 2004
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    33
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    4/5, since its toooo many polys...
     
  3. OMFGWTFBBQ_ROOFLES

    OMFGWTFBBQ_ROOFLES

    Joined:
    Dec 21, 2004
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    2
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    Very nice, but the head doesnt move! 3/5
     
  4. Max666

    Max666

    Joined:
    Nov 20, 2004
    Messages:
    27
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    you looked on it in viewer for some models viewer cant show normal animations try it in game.
     
  5. halo

    halo

    Joined:
    Nov 9, 2004
    Messages:
    503
    Resources:
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    it uses the campaing grunt as a main model.i can tell i am special.
    3.5/5 to mant polys :p
     
  6. Max666

    Max666

    Joined:
    Nov 20, 2004
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    27
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    Swordsman model right beside this have more polys than
    this and nobody complaining
     
  7. GoliathPraetor

    GoliathPraetor

    Joined:
    Nov 3, 2004
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    Too many polys my ass theres a goliath on here with over 16k polys now reduced to 6k but still. this is a good amount of polys for a detailed model and little amount of kb size. 5/5
     
  8. Crackbaby

    Crackbaby

    Joined:
    Sep 2, 2004
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    53
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    Yes, you are "special". :lol:
     
  9. LordSephiroth

    LordSephiroth

    Joined:
    Oct 9, 2004
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    62
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    WHY 4/5???? THIS IS PERFECT!!!!! 85/5 for me :twisted:
     
  10. King of Tinnesa

    King of Tinnesa

    Joined:
    Oct 18, 2004
    Messages:
    132
    Resources:
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    The Bad things.

    The base model is from the "Orc" model.

    The animations is taken from the grunt.

    The good things.

    It only takes 159.5 kilobytes.

    Its new skin is very nicely done.

    The model would fit good in my RPG.

    So 2 bad and 3 good the result will be...

    4/5
     
  11. Drysvalley

    Drysvalley

    Joined:
    Dec 13, 2004
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    39
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    anyone have a problem about the polys? it got pretty small size anyway :!: :!: :!:
     
  12. ChaoZzZ

    ChaoZzZ

    Joined:
    Jul 25, 2004
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    62
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    who cares bout much polys, size isnt big!!!
    pretty skin 2!
    4/5


    _six posts in a row wtf!!??_
     
  13. Ralle

    Ralle

    Owner

    Joined:
    Oct 6, 2004
    Messages:
    11,219
    Resources:
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    Tutorials:
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    @ Model, really awesome, i think i can use this! Ty

    btw. [x] ban Drysvalley for spamming :x
     
  14. Pins

    Pins

    Joined:
    Jul 3, 2004
    Messages:
    1,256
    Resources:
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    3
    Icons:
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    Absolutely great !
    I love it, that kind of models extends the possibilities of skinners ! Continue that way 5/5 :p
     
  15. Freedumb[RAAA]

    Freedumb[RAAA]

    Joined:
    Dec 2, 2004
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    High polycount, but its a small file so it doesnt matter...5/5

    Its a great model, if it weren't green it'd be LotRish
     
  16. buby7

    buby7

    Joined:
    Oct 25, 2004
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    tooooooo many polys!!! MY ASS, THIS model is PERFECT, 5/5


    -----
    hehehe im hot 8)
     
  17. Dark_Demon_DK

    Dark_Demon_DK

    Joined:
    Aug 2, 2004
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    38
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    This Model Is So Fucking Cool!!!
    Everything Is Very Good Made And Nothing Is Wrong!!!!
    Its The Perfekt Model!!!
    I Give It 2000/5
     
  18. Mormegil

    Mormegil

    Joined:
    Jan 29, 2005
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    8
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    Hmm what is the patch to import the mdx. file? :?:
     
  19. Nantuko_Husk

    Nantuko_Husk

    Joined:
    Nov 27, 2004
    Messages:
    289
    Resources:
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    Hey what is the num of polys ( i know nothing about modelling)