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O'Connor the Spy

O'Connor became a spy when he was working on the Manhattan Project, selling valuable information to the Russians. Keeping his affiliations a closely guarded secret. O'Connor has continued to work both sides of the Cold War in a dangerous game of cross and double-cross.

Changes
-Changed model and texture name to fix writing errors
Contents

O'Connor the Spy (Model)

Um, there is a little problem. Texture path is not the same as the texture itself - there is an " Oconnor.blp " file, but model requires " O'connor.blp ". After changing the name, everything works! And I like that teamcoloured scarf, it's genius! Not to mention cool fedora ;)
 
The model will be in WotK, but it isn't historically accurate and will only appear in the multiplayer and first level of WotK.

In the multiplayer, O'connor will be a unit called "agent" which is invisible and can only be detected if he fires or walks into the sight radius of a radio tower.

Main purpose - kill the other faction leaders.
 
I click the View 3D... when I play the Death Animation.. It cause lag.. :(
 
It's a good little model. Texture is nice, the attack animation is cool. He doesn't have a weapon ref and while invisible you can see that his one material is teamcolored - this doesn't go in line with wc3 way of thing. But those are minor issues. Approved!
 

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