- Joined
- Apr 1, 2009
- Messages
- 201
Idea of the type of map
Looking to put together a team for fishing map similar to "Go Fish - Deep Sea 2". Name of the map is debatable and I'm looking to make a bigger map, better terrain, more items, more icons, more variety of fish, a better fishing system, better fishing animation, somewhat true knowledge of different types of fish and there characteristics, and various other changes from the map below.
(This is not my map this is just an example of the game play I want to build off of)
http://www.hiveworkshop.com/forums/...2-a-148849/?prev=search=go%20fish&d=list&r=20
About the Map
The map will have a large variety of different fish with different icons and descriptions for each. There will be different types of fishing rods that affect the type of fish you catch, different forms of bait which lead to different types of fish being caught, chance of your line snapping, and using hero attributes as part of the fishing system. Each fish will be priced according to weight and type, you will be able to buy a boat and sail around to other areas to fish.
What I could use
-1 Terrainer - (Create a nice looking terrain that fits the map theme)
-1 Triggerer - (Creates various triggers including the fishing system)
-2-3 Testers - (To look for bugs and critique the map)
-1-2 People to come up with ideas - (Make the map better)
-1 Researcher - (Look up various facts on different fish, sharks, and other miscellaneous sea creatures (Including average weight, location, strength, etc.))
I will be helping with the triggering, making icons, creating items, and anything else that needs to be done.
Looking to put together a team for fishing map similar to "Go Fish - Deep Sea 2". Name of the map is debatable and I'm looking to make a bigger map, better terrain, more items, more icons, more variety of fish, a better fishing system, better fishing animation, somewhat true knowledge of different types of fish and there characteristics, and various other changes from the map below.
(This is not my map this is just an example of the game play I want to build off of)
http://www.hiveworkshop.com/forums/...2-a-148849/?prev=search=go%20fish&d=list&r=20
About the Map
The map will have a large variety of different fish with different icons and descriptions for each. There will be different types of fishing rods that affect the type of fish you catch, different forms of bait which lead to different types of fish being caught, chance of your line snapping, and using hero attributes as part of the fishing system. Each fish will be priced according to weight and type, you will be able to buy a boat and sail around to other areas to fish.
What I could use
-1 Terrainer - (Create a nice looking terrain that fits the map theme)
-1 Triggerer - (Creates various triggers including the fishing system)
-2-3 Testers - (To look for bugs and critique the map)
-1-2 People to come up with ideas - (Make the map better)
-1 Researcher - (Look up various facts on different fish, sharks, and other miscellaneous sea creatures (Including average weight, location, strength, etc.))
I will be helping with the triggering, making icons, creating items, and anything else that needs to be done.