- Joined
- Feb 2, 2006
- Messages
- 1,630
hey,
recently I've used the ObjectMerger on my map. Something like:
and after the JassHelper had run it I got a strange problem. For many abilities which started with an Umlaut I think the first letter has been removed.
Is there any known bug?
recently I've used the ObjectMerger on my map. Something like:
JASS:
//! externalblock extension=lua ObjectMerger $FILENAME$
//! i function createFavoriteAbility(name, class, abilityId, spellAbilityId, icon)
//! i setobjecttype("abilities")
//! i createobject("Aspb", abilityId)
//! i makechange(current, "anam", name)
//! i makechange(current, "ansf", "(Favoritenfähigkeit - "..class..")")
//! i makechange(current, "spb5", "1", "spellbook")
//! i makechange(current, "spb2", "1", "0")
//! i makechange(current, "spb4", "1", "1")
//! i makechange(current, "spb3", "1", "1")
//! i makechange(current, "spb1", "1", spellAbilityId)
//! i makechange(current, "aite", "0")
//! i makechange(current, "arac", "human")
//! i makechange(current, "aart", icon)
//! i end
//! i function createGrimoireAbilityPair(name, tooltip, class, level, baseId, abilityId, grimoireAbilityId, icon )
//! i setobjecttype("abilities")
//! i createobject("ANcl", abilityId)
//! i makechange(current, "anam", name.." - Stufe "..level)
//! i makechange(current, "ansf", "(Zauberbuch - "..class..")")
//! i makechange(current, "atp1", "1", name.."[|cffffcc00Stufe "..level.."|r]")
//! i makechange(current, "aub1", "1", tooltip)
//! i makechange(current, "Ncl6", "1", baseId)
//! i makechange(current, "Ncl5", "1", 0)
//! i makechange(current, "Ncl1", "1", 0.0)
//! i makechange(current, "Ncl4", "1", 0.0)
//! i makechange(current, "Ncl3", "1", 1)
//! i makechange(current, "abpx", 0)
//! i makechange(current, "aani", "")
//! i makechange(current, "ahky", "")
//! i makechange(current, "aeat", "")
//! i makechange(current, "acat", "")
//! i makechange(current, "acap", "")
//! i makechange(current, "atat", "")
//! i makechange(current, "ata0", "")
//! i makechange(current, "achd", 0)
//! i makechange(current, "aord", 0)
//! i makechange(current, "aher", "0")
//! i makechange(current, "alev", "1")
//! i makechange(current, "arac", "human")
//! i makechange(current, "aran", "1", "0.00")
//! i makechange(current, "aart", icon)
//! i createobject("Aspb", grimoireAbilityId)
//! i makechange(current, "anam", name.." - Stufe "..level)
//! i makechange(current, "ansf", "(Zauberbuchfähigkeit - "..class..")")
//! i makechange(current, "spb5", "1", "absorb")
//! i makechange(current, "spb2", "1", "0")
//! i makechange(current, "spb4", "1", "1")
//! i makechange(current, "spb3", "1", "1")
//! i makechange(current, "spb1", "1", abilityId)
//! i makechange(current, "aart", icon)
//! i makechange(current, "aite", "0")
//! i makechange(current, "arac", "human")
//! i end
//! i function createGrimoireSpell(name, tooltip, icon, class, levels, abilityId, baseId, startId)
//! i createFavoriteAbility(name, class, startId, abilityId, icon)
////! i for i=1, levels do
// //! i createGrimoireAbilityPair(name, tooltip, class, i, baseId, tonumber(startId) + 1 + i, tonumber(startId) + 2 + i, icon)
////! i end
//! i end
//! i createGrimoireSpell("Testzauber", "Dieser Zauber besitzt einen tollen Effekt", "", "Kleriker", 5, "A000", "windwalk", "AY00")
//! endexternalblock
Is there any known bug?