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object editor problem with model used

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mik

mik

Level 4
Joined
Dec 13, 2007
Messages
59
hey, i got some problems in the obeject editor:


1. the human towers all use

graphic - model data "arcane tower, cannon tower, guard tower, control tower"

(may have named things wrong because i got a german version, but i think you'll get it)

now where is set which of these models the unit actually uses?

cant find it...


thanks for enlighten me :bored:
 
Level 21
Joined
Aug 21, 2005
Messages
3,699
for 5 years and you don't know something as obvious as that?
I mean, you could've figured this out by just comparing the Art fields of 2 different towers...

To answer the question: you need to change the animations the unit uses in the "Art - Required Animation Names". "Upgrade, first" means the unit uses all animations the model has that are labelled as "upgrade, first". The same works for models such as the Town Hall / Keep / Castle
 
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