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nubsy editor problem here :D

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Level 2
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Aug 25, 2007
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well...

i wanna know how to make a tavern usable mutually for one team but not for the other team like in dota if ya dont choose ap and i want the camera to start just in front of that tavern when you start the map depending on whats your team....

and i would like to know too if i can make custom range of sigth for each of my hero... and how maybe....

thanks for your help and time responding my little question to get a responce soon... :D

(ps: if ya dont understand what i mean ask me and ill explain better :thumbs_up:)
 
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If you want the camera to start out right in front of the tavern in normal game view, just put the player start locations of the one team on one tavern and the other team's on the other tavern. If you want a custom view, just go to the camera palate and create a camera set to your desired view. Then use the Map Initialization event and the Apply Camera Object action to make the players see through that view.

To change hero sight range, just change Sight Radius-Night and Sight Radius-Day in the object editor.
 
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To change hero sight range, just change Sight Radius-Night and Sight Radius-Day in the object editor.

yea thanx i just looked more deeply intoo it and i figure that if i had looked more deply i yould ghave finded the answer to my question but...

the radius i mean i need to have a custum radius for all different hero it is very important radius is one of the most important thing in map im making. is it possible?

ho and would a farm would be okay to enligth the tavern cuz i people only start with one hero in my game thats all they get for the entire game time...

thx for your time and help... :infl_thumbs_up:

its oki i figured it out whit the help of dark tx again to him but there is a probleme since when you open the game it announce automticly that you lost to achieve the victory... i think its becuz you start with no unit anybody know how to get rid of that...
 
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Level 2
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Aug 25, 2007
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write its cool thx

ok i wont double post again :)

thx i had already deleted some trigger there but it wasnt enougth i guess lol
ill delete them all:thumbs_up:
 
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