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Noob Understanding Question

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Level 31
Joined
Apr 17, 2009
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3,571
Hello Guys,
I decided start texturing. But there s one thing i don't understand:
When I've made my own model and want to make a skin for it. How can I know where the right place for example the head is?
You understand what I mean?
I just don't get how a 2 dimensional skin can fit onto a 3 dimensional model.
Pls try to explain it to me. :)
I have read the Anti-Noobism-Skinning Tutorial and when i make my first skin i will fóllow the rules. :)
chilla_killa
 
Level 8
Joined
Apr 30, 2009
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338
A lot of surface modeling programs have the ability to unfold a model into 2D planes, that could help you get started.
 
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