- Joined
- Sep 29, 2006
- Messages
- 447
Is there a way to make it so that an attached special effect does not scale larger or smaller when attached to a unit?
Right now I have a hero glow model that is scaling to a unit and it is too big. I attach it through the ability "life regeneration aura" and give that ability to the unit. It needs to be this ability otherwise the team color always comes out red.
Thanks in advance.
Right now I have a hero glow model that is scaling to a unit and it is too big. I attach it through the ability "life regeneration aura" and give that ability to the unit. It needs to be this ability otherwise the team color always comes out red.
Thanks in advance.