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[Crash] no deep water in editor

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Mar 6, 2008
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Hi,
I have a weird problem with my editor and it is quiet urgent that I solve it.

I can not have any deep water in my world editor.
If I open a map where I know that there is deep water in it, the deep water is replaced by shallow water.

I'm almost ready to re-install warcraft, but if someone knows another solution it whould be realy nice to tell me.

I am working with jassnewgenpack5d and I imported the miscdata to the warcraft UI folder.
 
First check your cliff levels if they are set correctly, if not try changing some values in your miscdata.txt:


[Water]
// Depth-based colors
// The water plane is vertex colored based on the water "depth": the distance
// from the water plane to the ground. These values define the colors for two
// distinct ranges: "shallow" (MinDepth to DeepLevel) and "deep" (DeepLevel to MaxDepth).
// where the color is found by interpolating between the corresponding colors given
// in TerrainArt/Water.slk.
//

MinDepth=10
DeepLevel=64
MaxDepth=72

// DeepLevelPathing defines the depth below which water
// is considered "deep" for pathing and placement rules.

DeepLevelPathing=100000

// WavesDepth defines the depth that terrain vertices need to be below the
// water before they will be considered "under" water for wave generation

WavesDepth=25

Mess around with some numbers (see the MinDepth, DeepLevel and MaxDepth + the explenation), see if that helps. If not, do what rednek suggested...
 
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