- Joined
- Nov 2, 2004
- Messages
- 1,993
I've given the NE a human town hall and peasant, which is fine, but the AI doesn't recognize the gold mine unless it's entangled.
The only solution I've found is replacing regular gold mines with entangled mines which have the regular Gold Mine Ability instead of the Entangled Gold Mine Ability (and changing the art etc.).
The biggest annoyance with that is that I'd have to do it at map init, and every time a NE AI player builds a town hall, and probably change it back if a town hall gets destroyed.
Is there any way to make the AI just use regular mines?
Edit: easiest solution is replacing ALL gold mines with entangled mines with regular Gold Mine Ability etc. Other AI doesn't seem to have a problem using entangled unit types.
The only solution I've found is replacing regular gold mines with entangled mines which have the regular Gold Mine Ability instead of the Entangled Gold Mine Ability (and changing the art etc.).
The biggest annoyance with that is that I'd have to do it at map init, and every time a NE AI player builds a town hall, and probably change it back if a town hall gets destroyed.
Is there any way to make the AI just use regular mines?
Edit: easiest solution is replacing ALL gold mines with entangled mines with regular Gold Mine Ability etc. Other AI doesn't seem to have a problem using entangled unit types.
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