Hey guys, I'm working on a new tower defense. It's based on Sunken Defense 10-way from starcraft with a bunch of changes.
Anyway, I need help handling how to detect if someone is blocking. I've seen some maps that have an anti-blocker unit go through to make sure they aren't but then you can just unblock when you see it coming.
Will the units automatically attack if they're unable to complete the move order?
Anyway, I need help handling how to detect if someone is blocking. I've seen some maps that have an anti-blocker unit go through to make sure they aren't but then you can just unblock when you see it coming.
Will the units automatically attack if they're unable to complete the move order?