Damn the screenshots look good and is that door in the last pic openable? Cause if it is, will it dissapear like in D3? Also, I found one problem, the chains look really wierd when they are so huge. The ones outside look wierd too. If they actually were that big, they would be hanging much lower and they wouldn't be holding themselves up like they look like they do. Try just making a lot of small chains attached together. This looks really epic. Now I gotta match this in my ORPG.
Amazing, you've outdone yourself CloudWolf.
wow this seems very interesting. when will it be out?
Yeah, I'm totally not playing 1.18 now knowing that 1.19 looks twice as good. And with the addition on the Monk and other cool custom stuff, I'm excited even more to play it.
I'm curious what that Barbarian looks like. Screenshots pl0x!![]()
Yeah, I'm totally not playing 1.18 now knowing that 1.19 looks twice as good. And with the addition on the Monk and other cool custom stuff, I'm excited even more to play it.
I'm curious what that Barbarian looks like. Screenshots pl0x!![]()
You really need to put attachment system to the map.
That's pretty easy but sadly we don't have the models, unarmed barbarian, witch doctor wizards and monk to do so.
That's pretty easy but sadly we don't have the models, unarmed barbarian, witch doctor wizards and monk to do so.
it's easy to fix unarmed versions
Sorry, but I tried it an it didn't work. So here it is (again)
Just remove thw first part of the texture. Then it will work.