- Joined
- Feb 28, 2021
- Messages
- 2
Hello!
Background:
I've had a long break from warcraft 3 (nearly 10 years). Lately I've become interested in map making again. My goal is not to make public maps, but I enjoy making triggered spells, heroes and races for personal enjoyment. I'm wondering what new features and other changes there have been during my break that I should be aware of.
Questions:
- Are there any new features in vJass that make scripting more convenient?
- What tools do people use nowadays for map making? I Used NewGen when I made maps.
- Is it still possible to get event when an attack hits the target, and also to detect target point of attack? (e.g. attack ground)
- What version should I target for? I have 1.27b, and I'm unable to upgrade past that. I could consider buying a newer version if it's worth it. What are the implications on map compatibility? I want to be able to play newest custom campaigns.
- Is there anything else new and interesting, e.g. in object editor or other areas of map making?
Background:
I've had a long break from warcraft 3 (nearly 10 years). Lately I've become interested in map making again. My goal is not to make public maps, but I enjoy making triggered spells, heroes and races for personal enjoyment. I'm wondering what new features and other changes there have been during my break that I should be aware of.
Questions:
- Are there any new features in vJass that make scripting more convenient?
- What tools do people use nowadays for map making? I Used NewGen when I made maps.
- Is it still possible to get event when an attack hits the target, and also to detect target point of attack? (e.g. attack ground)
- What version should I target for? I have 1.27b, and I'm unable to upgrade past that. I could consider buying a newer version if it's worth it. What are the implications on map compatibility? I want to be able to play newest custom campaigns.
- Is there anything else new and interesting, e.g. in object editor or other areas of map making?