- Joined
- May 7, 2012
- Messages
- 2
Hi all,
I'm relatively new to mapmaking and I've decided to move on from making mini games to something bigger, not huge, but bigger. I just want to know if there are any systems I should implement in this new map or things I should watch out for. I've checked out the Essential Tutorial and I understand everything there (memory leaks, not using waits, etc...) and hope to include the GUI SpellEvent and DynamicIndexing, both linked below. So before I start, is there anything else I should have a look at?
• http://www.hiveworkshop.com/forums/spells-569/gui-spellevent-v2-1-0-0-a-212660/
• http://www.hiveworkshop.com/forums/spells-569/gui-dynamic-indexing-template-144325/
I'm relatively new to mapmaking and I've decided to move on from making mini games to something bigger, not huge, but bigger. I just want to know if there are any systems I should implement in this new map or things I should watch out for. I've checked out the Essential Tutorial and I understand everything there (memory leaks, not using waits, etc...) and hope to include the GUI SpellEvent and DynamicIndexing, both linked below. So before I start, is there anything else I should have a look at?
• http://www.hiveworkshop.com/forums/spells-569/gui-spellevent-v2-1-0-0-a-212660/
• http://www.hiveworkshop.com/forums/spells-569/gui-dynamic-indexing-template-144325/