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I wanna know how/if it's possible to make a neutral unit (in this case Neutral Passive) respond to selection as if the unit was your own, like Neutral shops does when you get close enough.
you could make a trigger like
Events
-player 1 selects a unit
Condition
-triggering unit equal to (the unit you want)
Action
-Play sound (The sound you want)
you could make a trigger like
Events
-player 1 selects a unit
Condition
-triggering unit equal to (the unit you want)
Action
-Play sound (The sound you want)
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